> For the complete documentation index, see [llms.txt](https://docs.ferrisgames.com/overview/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.ferrisgames.com/overview/game-fi-structure/game-fi.md).

# Game-Fi

![](https://3841911221-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpIVtOew9SUb3biW8sySm%2Fuploads%2FAAJ9DIR5dcgk9nqkEnP3%2FPsyker-Marketing-GameEconomy%20\(2\).jpg?alt=media\&token=46dd7644-c9b9-4e9f-932c-d78a34ff2076)

### **5 Game Modes:**

* Arcade Mode (Free 2 Play, unlimited play time, limited rewards)&#x20;
* Social Space (Free 2 Play, no trading without battle pass)&#x20;
* Degen Mode (open to all players, but subject to NFT requirements and fees for each wager)
* Ranked Mode (locked behind battle pass, must pay additional fee for seasonal ranking)
* Story Mode (locked behind battle pass)

### Free to Play:

Free 2 Play players (PVE / PVP arcade mode) may play an unlimited number of fights per day/week in arcade mode, but face limited rewards compared to play and earn players and lack of access to full game features.

Example:

10% chance for 1 loot box = 1.5 hours of game time&#x20;

10% chance 3 loot boxes = 4 hours of game time&#x20;

10% chance 7 loot boxes = 9 hours of game time&#x20;

10% chance 15 loot boxes = 24 hours of game time&#x20;

10% chance 30 loot boxes = 45 hours of game time

**PLAYERS CAN ONLY EARN COMMON LOOT BOXES IN FREE TO PLAY**

### **Play and Earn Battle Pass:**

Players need to buy the pass to access the full version of the game (Story mode, wagers, pvp ranked).&#x20;

Battle pass system is a mixture of rewards including:&#x20;

* Loot Boxes
* PSYK tokens
* Weapons
* Armour
* Attribute items

Battle pass level system from 1-100 (player seasonal level) Battle Pass is based on score model not on a completed fight level.&#x20;
