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  • Psyker
  • 🎮Game Universe
    • Game Lore
    • Gameplay
    • Psykerverse
  • 🤑Play-and-Earn Components
    • Weapons & Armor
    • Loot Boxes
    • Keycards
    • Hideouts
    • In-Game Loot Pool
  • 🕹️Game-Fi Structure
    • Game-Fi
    • Degen Mode
    • Stamina System*
    • Durability System
    • Fee System
  • 🏛️Tokenomics
    • $FER Token (Ecosystem)
    • $PSYK Token (Rewards)
    • Psyker Staking
    • Stability Mechanisms
  • 🗺️Roadmap
  • Ferris Games
  • Disclaimer
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  1. Game-Fi Structure

Durability System

  • For 5 Equipped items on character. Minimum durability for a player is 150, max is 500.

  • All items take damage equally based on their rarity.

  • You cannot sell an item if it has any durability missing.

  • If an item is under 50% durability, the player loses 50% of attribute bonus. Ex: 5 strength axe becomes 2.5 strength

  • if an item is under 25% durability, the player loses the items contribution to stamina level.

Examples:

5 common items = 150 total durability, player loses 15 per loss, loses 5 per win

1 Mythic item, 4 common items = 220 total durability, player loses 17 per loss, 5 per win

Repair Cost:

$PSYK tokens (Amounts TBD)

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Last updated 2 years ago

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