# Durability System

* For 5 Equipped items on character. Minimum durability for a player is 150, max is 500.&#x20;
* All items take damage equally based on their rarity.&#x20;
* You cannot sell an item if it has any durability missing.&#x20;
* If an item is under 50% durability, the player loses 50% of attribute bonus. Ex: 5 strength axe becomes 2.5 strength
* if an item is under 25% durability, the player loses the items contribution to stamina level.&#x20;

#### **Examples:**

5 common items = 150 total durability, player loses 15 per loss, loses 5 per win&#x20;

1 Mythic item, 4 common items = 220 total durability, player loses 17 per loss, 5 per win

Repair Cost:&#x20;

$PSYK tokens (Amounts TBD)


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.ferrisgames.com/overview/game-fi-structure/durability-system.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
